[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [BNW] Gunner Question



> My point is game balance. If this does work against natural armour, Then the 
> gunners gain an edge that is more powerfull than what the other packages 
> have. They can cut through armour and do some serious damage very easily. 
> All they need is 3 successes. A standard gunner is going to have shooting at 
> 5 (1 success), they gain +5 as a power(1 success), and will usually have a 
> quickness of 5, so they can get those 3 successes very easily. This allows 
> them to then *negate* the armour power of all the other packages. This is a 
> powerful ability. No other package has the ability to *completely remove* 
> any of another pacages powers. So it could be easily abused and unbalancing. 
> It forces the Guide to make sure that there is not an over-abundance of 
> Gunners in the game world, or there are a lot of dead deltas.
> 
You use social problems to keep them in line.  If a gunner goes around
killing everyone he sees, he's wuickly going o tend up as public enemy
number 1, or something like that...JMHO...