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Re: [BNW] Gunner Question
> My point is game balance. If this does work against natural armour, Then the
> gunners gain an edge that is more powerfull than what the other packages
> have. They can cut through armour and do some serious damage very easily.
> All they need is 3 successes. A standard gunner is going to have shooting at
> 5 (1 success), they gain +5 as a power(1 success), and will usually have a
> quickness of 5, so they can get those 3 successes very easily. This allows
> them to then *negate* the armour power of all the other packages. This is a
> powerful ability. No other package has the ability to *completely remove*
> any of another pacages powers. So it could be easily abused and unbalancing.
> It forces the Guide to make sure that there is not an over-abundance of
> Gunners in the game world, or there are a lot of dead deltas.
>
You use social problems to keep them in line. If a gunner goes around
killing everyone he sees, he's wuickly going o tend up as public enemy
number 1, or something like that...JMHO...