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Re: [BNW] Bouncer - tricks




> > Pressure points- For each extra success spent in
> > combat the target gets a +5 difficult when
> checking
> > for stun.
> 
> Hand-to-hand only, right?  (Fighting: Barehanded and
> 
> MA: Barehanded)

Yup

>  
> > Dodge strike-  If the hero dodges, and gets extra
> > successes he can strike back at the opponent, but
> only
> > if he has a spare action left (beyond the one
> spent
> > for dodge).  Unfortunately, no matter how many
> dice he
> > normally uses for his attack skill, he can not use
> > more than the ammount of extra successes spent on
> > dodge strike.  (so a hero with 5d6 HtH gets 3
> extra
> > successes, he can only strike back with 3d6, and
> loses
> > 2 actions, 1 for dodge and 1 to strike).
> 
> Hmmm..  They give up an extra action, and get
> limited by 
> their extra successes spent on dodge strike....
> 
> They are Heroes...  Why not let them spend the
> action to
> attack normally, provided they get at least one
> extra
> dodge success spent on the Dodge/Strike Trick?
>

You're right.  Either for an extra success on a dodge
they can attack back for free (no additional actions
spent) or the reduced attack mentioned above for free.
 Having them spend an action on the dodge and an
action on the strike doesn't make much sense.


So on a side note I really do like the feedback.  Part
of what I'm doing is throwing out ideas to see if they
are appropriate or not.  I havn't had a chance to run
a game of this yet so I'm not quite sure what works
and what doesn't.  Hopefully soon I'll get a chance.

-Mucnh Wolf
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