[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [BNW] Team Concepts



Would it be "Slingers"

David
"You knew the job was dangerous whenyou took it Fred"

-----Original Message-----
From: Shawn Carman <freelance@onemain.com>
To: bnw@gamerz.net <bnw@gamerz.net>
Date: Saturday, November 18, 2000 3:07 PM
Subject: [BNW] Team Concepts


>Hi all.
>
>In an effort to spice up the concept of the team in BNW (which right now is
>just Defiant vs Delta Prime), I'm going to take some comic book teams and
>sort of convert them over to our Brave New World.  I'll avoid using names
>where possible to allow for maimum convertability.  Maybe it will spur some
>ideas for new campaigns or adventures.  I'll give you a cookie if you guess
>what comic book team I'm converting.
>
>----------
>
>The story of this modern team begins with a man named Dan Lyons.  Dan was a
>hero of the Delta Squadron in WWII despite his young age at the time.  Even
>though he was a Gadgeteer, his physical prowess allowed him to get out on
>the battlefield with the best of them, fighting alongside the likes of
>Patriot and Yankee.  When the war was over, he returned to a private life
>and continued his heroism as an independant operative.
>
>Lyons is an old man now, and very bitter.  He's bitter that no one
remembers
>him, and he's bitter that he isn't living in the lap of luxury that a hero
>of his stature deserves.  It's not just that he wants the public's
>adoration, they _owe_ it to him.  So he's developed a plan to get it.
>
>He has scouted around and managed to locate four newly-awakened deltas.
>They're young and impressionable, perfect for molding into a cell of
>Defiants.  He'll teach them what they need to know, equip them, have them
>execute a few high-profile missions to get the eye of the media...
>
>Then he'll sweep in and save the day, stopping the dangerous terrorists.
>The President will thank him for his valor, the Primers will congratulate
>him on his success, and the public will love seeing him come out of
>retirment.  It's perfect.
>
>Lyons' first pawn is a young Scrapper.  He's managed to almost totally
>brainwash the young man into a version of himself.  He is the leader of the
>team, and can be counted upon to do exactly as Lyons instructs.  He has
>equipped the Scrapper with a suit of armor that augments his strength to
>rival that of any Goliath.  The next member is a Gadgeteer.  He's helped
the
>young man construct his own suit of armor.  It's nothing compared to an
>Armorgeddon suit, but it's fast and packs enough punch.  The others are a
>smart-mouthed young Bouncer and a Teleporter.  Lyons doesn't much care for
>the Bouncer, and would be perfectly happy if he didn't survive the "rescue"
>he's planning to stage.  The Teleporter, well, she's sort of a mystery.
>Lyons doesn't like mysteries.
>
>----------
>
>Okay.  You could easily screw around with the power packages there and this
>would be a great way to start a campaign (in my decidedly partial opinion).
>Anybody know what comic book I'm converting here?
>
>Shawn Carman
>Tennessee Defiance
>MIA Primer
>
>
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe bnw
>as the BODY of the message.  The SUBJECT is ignored.
>
>