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Re: [BNW] Power Packs Please!



>Date: Thu, 28 Jun 2001 09:22:10 -0700
>
> > I was just wondering if anyone out there could give me
> > a rundown of the power packs that have shown up Evil
> > Unlimited and Crescent City (and any in Covenant if
> > they're there.).  My FLGS doesn't carry BNW anymore...
>
>Here you go...
>
>Crescent City:
>Aquarian - Fish people, very good swimmers, water breathing
>Lazarus - Unable to die
>Ratmaster - Can talk to and control rats
>Paralyzer - Freezing people with a look
>Stretch - Shapechangers, Mr. Fantastic style
>Timetripper - Able to jump a few moments back in time. The Omega 13...
>      ~bonus points if you recognize that reference~
>
>Evil Unlimited:
>Doubler - Able to produce another body (Duo-Damsel style)
>Forger - Able to make a copy of just about anything
>Fortunate - Able to make their own luck
>Poisoner - Immune to poison and can create their own
>Smuggler - Can hide things inside them and incredibly good at bluffing
>Werewolf - Can change into a wolf or half wolf. Very nasty...
>
>Actually, I don't have these books myself.  I got this from:
>http://cdekalb.tripod.com/BigList.htm
>

I have made a subjective attempt to "rate" all of the powers (the above and 
others) at my web site as well. One of these days I probably should add 
another column saying which book they can be found in.

http://www.geocities.com/Area51/Stargate/4991/bnw_home.htm

>Cwylric
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
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>


---

Steve Crow

"Logic merely enables one to be wrong with authority."

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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