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Re: [BNW] Freedom Force characters





> Gudday all,
>
> Magician, the best thing to do on this list, or at least the one that will
> get you the most responses, is to get all your thoughts in order and then
> present them to everyone here.
>
> Giving us bits and pieces at a time really doesn't work.
>
> I know you've said you wanted the information to possibly come out as a
> sourcebook someday and good luck to you if it ever does, but for the
moment
> - and this is coming from some-one who loves all things superheroish -
it's
> not that interesting.
>
> Now, the fact that they are not original characters doesn't mean anything,
> and if you look at the Freedom Force site, half of them are rip offs of
old
> Stan Lee and Jack Kirby creations. But the characters have to have that
> something that people can identify with or at the very least gets them
> interested in the characters. So far, while I have liked some of the ideas
(
> the number crunchers back up guy is a good example of a tried and tested
> idea ), as an idea overall, they haven't really meshed and more
importantly,
> haven't been interesting.
>
> I mean, BNW has pretty much a clear cut line: us or them. If you want to
> work in areas of grey in your game, the setting works as well. But to
throw
> a third idealogy into the mess UNLESS it makes sense to the setting as a
> whole really throws the whole thing out.
>
> As I said earlier, live that dream baby, work towards getting your stuff
out
> there. Listen to my opinion, throw it in the trash if you want. Just have
a
> think even for a minute or two on what I said.
>
> Cheers,
>
> Cameron Twine.


 So what your saying is that my Superhero team idea isn't going to fly in
BNW, Dam I still have to hammer out the details of the team itself.
Personally I'm missing some of the BNW rpg books,