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Re: [BNW] GURPS Brave New World
Hey if GURPS could keep BNW alive like they did for Traveller. I'd offer the
write the sourcebook for free for them.
But as far as the Bargainer goes I haven't worked it all out yet but
essentially he is a Super Mage with a specialized Gadgeteer skill to create
totems. The Translater I would just let them spend their points on starting
with a whole pile of languages at their own language lvl and also a couple
of code breaking skills. Then they would aquire languages as per the BNW
rules for the power and just need to spend the points on them later