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Re: [BNW] PP: Timeslipper
> You could also consider adding the timetripper's other flaw into it if
> it seems unbalanced, the one where you have to spend a delta point to
> activate it.
What's the flaw?
Having to spend DPs seems a bit harsh as this isn't nearly as powerful
(or game-interrupting) as the Timetripper's.
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