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Re: [BNW] What (if anything) will YOU do?
Ok my thoughts on this matter would be one, what determines the chance to be an Alpha? I have devised a system where I keep track of the number of Delta points, not spent duirng a session, most of the time this is just 1 if that, when the hero dies the number of delta points he has "banked"(I havent told the players the system at all IC/OOC) is the number of dice I roll for them, it takes a Phem(30) roll to become a Alpha. I have only run 4 sessions so far, and only 1 character in the game gets a chance at becoming an Alpha and he only has one die to do it on.
Second my thoughts on power for an Alpha, take their main power and double its affects, such as a Flyer would have a Flying Pace of 100, and an Armor 10/-. Also they would get to pick two other power packages. This is a good start for an Alpha in my opinion. Of course powers that overlap would not be added, they would just take the highest value(such as Armor)
The Herald
Jim