[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [BNW] Skill
Arrange for them to end up in situations where they
end up losing their firearms and other equiptment. If
you can find a copy of GURPS Cyberpunk it gives a
variety of great ideas in this department.
--- Mattias Johansson <chaoslord@telia.com> wrote:
> Hi guys,
>
> I wonder if you have had this problem;
>
> My player decided they all needed a skill
> of +5! (Allright one of them switched this for
> Archery.) Then they used up all their money to get
> really! packed with Hardware!
>
> Now all they do in a conflict is drawing their guns,
> and start to shoot everybody who oppose them. I
> think this is not the way to play this game! I
> belive that the groups should explore each others
> powers and get around things their own way. Not just
> blast throught the gateway to the goal.
>
> My own solution is to have to increase the Weapon
> Skill of their Enemies and eventually "kill of" some
> the heroes. Build new ones with a harder check in
> the generation process.
> But I am not inclined to kill fresh Heroes to
> stabilaze the game. My players seems to enjoy the
> world, but it is to easy for them with the skill of
> +5.
>
> If anybody have some que directives, just let me
> now.
>
>
------------------------------------------------------
> Mattias Johansson
> chaoslord@telia.com
> ==============================
> The evil that men do lives after them,
> the good is oft interred with their bones.
> Shakespear, Julius Ceasar
> ==============================
>
>
> To unsubscribe, send a message to esquire@gamerz.net
> with
> unsubscribe bnw
> as the BODY of the message. The SUBJECT is ignored.
>
=====
"Hey there's the entrance to the dungeon that the GM spent
weeks putting together. Let's see what's down the road."
Seen in a Gaming Magazine
ICQ# 89314604
__________________________________________________
Do You Yahoo!?
Great stuff seeking new owners in Yahoo! Auctions!
http://auctions.yahoo.com