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Re: [DL] High Noon



> But I am seriously interested in Pinnacles upcomming High
> Noon rules.  I was 
> wondering if anybody had any info on this?  For instance,
> The Rules With No 
> Name is usually played with like 3 to 5 gunfighters on a
> side - is High Noon 
> going to be similar, or more like GRW's scale of Posses
> and Heros?

From what I understand, High Noon is going to be the Grim
Crusade ruleset, renamed...

From what I remember, the Major changes from GRW to GC was
making everything speed one, modifying the hold rules
(basically you forfeit movement/shooting for a turn to go
on hold), and adding variable ROF for Gattling weapons.  

There may have ben some other minor tweaks, but the rules
are 98% GRW.  Personally, I'll probably continue to play by
the original GRW rules with some House Rules to make sure
that the holding rules are clear.

Patrick
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