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Re: [DL]: Beginners questions (a bunch)



>I recall one deadlands website, but I can't find it
>now, had a list of random (non-occult) events.  You
>draw a card every game month and something happened
>that was unrelated to the adventure.  Examples would
>be, the circus coming to town, drought, bank robbers,
>etc.  The idea was to add some spice to the game and
>maybe a red herring or two.  I can see a more random
>encounter tables along this line (of a non-reckoning
>level) useful for playing off the cuff.  Even better
>would be to grab a bunch of index cards and write up
>some preset encounters (wagon train, bandits hideout,
>campsite littered with dead bodies) and randomly draw
>from them as needed.  Afterwards tear up the index
>card so as to avoid repeats (dang, that's the 4th
>random mohave rattler this adventure ....)

Kirk,

Exactly.  I enjoy playing off the cuff.  I enjoy having to improvise.  I 
don't like linear, scripted adventures.

I just can't get a feel for how often people ran into road agents, etc. back 
then on the trail.

-Byron
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