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Re: [DL] Keepin' the posse honnest (was: Passenger Train Economics) (kinda spoiler)
more spoiler space:
>
>
>
> >If the critters are strong enough, then they'll be winning the war somewhat
> >as the line of civilization is pushed back further and further East. But
> >then the terror factor is kind of limited to those regions and you have
> >people cooperating to fend it off (cooperation bad here if you'd a big bad
> >reckoner).
>
> Who says that in my game it's about fear and terror? ;-) I run with some
> non-standard rules in order to keep my players (some of whom get the books
> before I do) honest.
So does our Marshal. I don't remember François posting before, so you ought to
know that he's the newest member of The Posse With No Name, and has the dubious
honour of playing our first Huckster ever. ;)
I'm curious: do many Marshals feel it necessary to keep their players "honest"
with house rules and the like? Our own Marshal does it just to mess with our
heads, because I like to think we're pretty good about distinguishing between
player and character knowledge (speaking as a Marshal-in-training), but I'd be
interested to know if people have found this to be a problem, especially those
of you still working with the First Edition rulebook.
Daphné
--
The vote means nothing to women. We should be armed.
-Edna O'Brien
Check out The Posse With No Name's website at: http://pages.infinit.net/deadland/