[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] Vigor Roll Answer



for one thing, if you include the wound penalties, this gives thick-skinned, 
harrowed, or blessed with that pain reducing gift an advantage in that they 
will be stunned less often.  which is a good thing

>From: Patrick Downs <knick_nevin@yahoo.com>
>Reply-To: deadlands@gamerz.net
>To: deadlands@gamerz.net
>Subject: Re: [DL] Vigor Roll Answer
>Date: Fri, 9 Nov 2001 12:02:43 -0800 (PST)
>
>really?
>I could've sworn that page 137 of the player's
>handbook states "Don't forget to apply the penalty for
>the worst wound your hombre's taken so far as well."
>That's a pretty clear indicator to me that wound
>penalties apply. And no where in the description of
>Stun and recovery does it mention that you DON'T apply
>wound penalties.
>-doc
>
>--- Nick Zachariasen <zacharin@pluto.dsu.edu> wrote:
> > Wound penalties are NOT taken into consideration on
> > Stun Checks (or, for
> > that matter, healing rolls).  Therefore, if you take
> > a Light Wound which is
> > later brought up to Heavy, your Stun TN for that
> > Wound is 7, not 6.
> >
> > Nick Zachariasen
> > Editor Emeritus
> > Trojan Times
> >
> >
> >
> > To unsubscribe, send a message to esquire@gamerz.net
> > with
> > 	unsubscribe deadlands
> > as the BODY of the message.  The SUBJECT is ignored.
> >
>
>
>__________________________________________________
>Do You Yahoo!?
>Find a job, post your resume.
>http://careers.yahoo.com
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
>	unsubscribe deadlands
>as the BODY of the message.  The SUBJECT is ignored.
>


_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp