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RE: [DL] HELP - Hindrances & Edges



Matt,
Thank you thank you thank! ... I though I was finally getting it in my last post and turns out I was. Thanks a bunch for the help everyone.

~Marshal Brock~


> Also, bear in mind that the book says players can take more than 10 points 
> worth of hindrances, but they don't get any extra points after ten; they 
> thing they get is ample fuel for roleplaying goodness!
> 
> Here's an example: Jake the muckraker has d6's in Cognition, Knowledge, & 
> Smarts. So, aside from the free aptitudes, he takes shootin: pistol 5, 
> Gamblin 3, Overawe 3, Quick Draw 4, and Fightin: Brawlin 3. He then takes 
> some hindrances. He takes the -3 point Heroic Hindrance (I like to use - 
> signs for hindrances to avoid confusion) and -3 Big Britches Hindrance. This 
> gives him a total of six points to either improve his aptitudes or buy 
> edges. He decides to buy the 1 point "The Voice" (threatening) and the 1 
> point "The Stare" and use the remaining 4 points to bring up his Overawe and 
> Fightin skills to 5 each.
> 
> Hope this helps clarify things.
> 
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