[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] You have to pay to play





--- David R Goecke <mightygecko@juno.com> wrote:
> 
> > > --- Reemull <reemull@yahoo.co.uk> wrote:
> > > >   --- Clint Black <cblack@ohtinc.com> wrote: >
> > >
> > > > If you aren't a
> > > > marshall, you may want to skip this
> > > > > > one...
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > 
> 
> An idea struck me while driving today. They sign
> over there soul but it
> isn't gone till they lose. While they are at the
> tournement they keep
> getting bugged by ceratain demons, one for each
> posse member. they act
> budy buddy in a creepy way. they may even know
> things about the posse,
> especially if they have a deader in the posse, whose
> feeling better than
> he has in a long time. These particular demons are
> manitou that get to
> "keep" the posse members should they lose. They
> become harrowed under the
> full domion of the manitou with no hope of regaining
> control. And of
> course they get to go along for the ride ever
> watching the horror the
> manitou does with the unlucky gamblers body. Perhaps
> if they win, Deaders
> get full domion, and non deaders get all the good
> parts of being harrowed
> (healing, powers, dulled pain, only a head shot will
> kill) without the
> bad things (rotting, possession, no sex, no drugs,
> night terrors)

I kinda like the idea, but either way you're kinda
ending the campaign.  The harrowed are balanced for a
reason and that's a lot to hand over to players if
they win.  And if they lose, it's game over, unless
you're going to run an "evil campaign".

Someone help me put this in perspective (for my own
sake).  In D&D, parties of heroes travel around in
packs, and, except for world-shattering campaigns,
you're following what your party of "heroes" does. 
Really, in Deadlands, how many little groups of
heroes, bounty hunters, etc. are there.

In addition, all the AB's are considered rare,
but...how few of them can there be.  Is there about 1
person with ANY AB out of about 500 or so people?  And
uh, what was the population then, so we can put this
in perspective?

I'm really asking one question here, and I think
everyone understands what it is (though I didn't state
it clearly)...could someone give me some perspective
to the game world as it REALLY relates to magical and
heroics?

Thanx
Pat

__________________________________________________
Do you Yahoo!?
Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
http://mailplus.yahoo.com