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[DL] Project: Random Mainstreet generator



Hi,

	A recent situation from my game:

		Marshall: The train stops in a small settlement on the way to 
				  your destination - it's a half hour stop over to 
				  take on water and coal.
				  [Posse leaves the train for a look around]
		A.Nother: What's here?
		Marhsall: [Grimace] <insert made up on the spot desc.>

	There are quite a few situations where a random Wild West type
town needs generating - they can help add a bit of flavour to a long
journey, as a sidestep from a main adventure, or they can be a place
to start an adventure.

	I'm planning on making a 'random street' generator, initially
along these lines:

	1) goto some website
	2) enter a length of street or a number of buildings
	3) press the generate button

	Get a generated webpage with each side of the street made up, and
ready for printing. 

	Planned things to do in addition to this is salting the street
with required things, such as "must have 2 saloons, and at least one
smithy", and perhaps giving a fear level, to affect how inviting or
otherwise the building looks.

This will be useful for me, if no-one else, as i'm about to do an 
adventure with a posse hitting a number of small towns on a train
(no, not that one), but i'll obviously make it available online as
soon as it's practical to do so.

I know how i'm going to do the code, and i've so far drawn a doctorsi
office, a saloon, and a hotel, but art is not really my forte, as you
can see from:

http://www.dwarven.co.uk/~jmb/deadlands/ 

The piccies don't have to be spectacular, but the more there are, the
better the generator will be.   If anyone fancies chucking my a piccy or
two, let me know, and i'll give you details of sizes and stuff.

Something to note is that i plan to release the code under GPL once it's
anywhere near done, so if there's any perl-mongers on the list, they can
hack on it if they want.


cheers,

John