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Re: [DL] Classic Character Generator updated!



hey! uhh... how do I get to it?

dave


On Wed, 30 Jun 2004 19:56:09 -0500 "Thomas Clegg" <TN_Clegg@lycos.com>
writes:
> Well, it took me a little bit longer to get around to it than I 
> expected,
> but I just uploaded the latest and greatest version so far! :) 
> 
> This version, in addition to allowing you to choose what sources you 
> want
> your material to come from, also allows you to save the options 
> you've
> selected with regards to Marshal's Mode, Mysterious Pasts, VotWW, No 
> Injuns,
> Harrowed, etc. :) 
> 
> I believe all of the major bugs are taken care of, and hopefully I 
> didn't
> add in any new bu.... err unknown features. :) 
> 
> Please let me know your thoughts, problems, successes, etc!
> 
> The files can be found at
> http://games.groups.yahoo.com/group/dlcgp/files/Install%20files/ 
> under the
> latest version directory.  The VB6Runtime files that may be needed 
> (if you
> haven't already installed them) are in the VB6 Runtime Folder. (It 
> might be
> worth it to grab the runtime anyway even if you have before, as this 
> is the
> latest version of the runtime files I could find.)
> 
> The next update I'm going to attempt, will be to add a couple of 
> different
> output formats so the data can be used as PDF form data, or simple 
> XML that
> could be read into another sheet.
> 
> Tom
> Programmer
> DLCGP
> 
> 
> To unsubscribe, send a message to esquire@gamerz.net with
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> as the BODY of the message.  The SUBJECT is ignored.
> 
> 
> 

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