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Re: [haggis] Re: Haggis board 92 **
On Mon, Jul 26, 2004 at 06:20:02PM -0700, Eric Shultz wrote:
> What I learned from game 92 is that when 8 out of 10
> rules are values, the game goes sour REAL fast. I
> still think there's hope for this game. If anyone
> wants to break this sucker into rounds and turns, let
> me know.
Geoff (kryten) is doing some serious magic on the base "perlgame" code, and conveniently I'm swamped at work and just yesterday done with my vacationing. Hopefully I'll be able to spend my goof-off time on round-based haggis next.