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Re: [HoE] HoE questions...
In a message dated 98-08-18 11:52:14 EDT, you write:
<< Matter of opinion. I prefer the Mad Scientist on some level, because I like
the idea of the misunderstood eccentric that cranks gadgets out of crap he
found in his backyard.
However, the Junker definitely has a cool post-apocalyptic feel as they
rummage through ruined cities for the scraps of a broken society. Then pile
those scraps into one big strange device. >>
however, the junker rules are much better than the mads. rules.
OK, here is what I want to do. For those that have HOE or have heard about
the junker rules in depth, there are only three powers listed for the junker
in HOE. I need a bigger list. ANY IDEAS? GOOD, BAD, INDIFFERENT?