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Re: [HoE] HoE questions...



In a message dated 98-08-18 11:52:14 EDT, you write:

<< Matter of opinion. I prefer the Mad Scientist on some level, because I like
 the idea of the misunderstood eccentric that cranks gadgets out of crap he
 found in his backyard. 
 
 However, the Junker definitely has a cool post-apocalyptic feel as they
 rummage through ruined cities for the scraps of a broken society. Then pile
 those scraps into one big strange device. >>

  however, the junker rules are much better than the mads. rules.  

OK, here is what I want to do.  For those that have HOE or have heard about
the junker rules in depth, there are only three powers listed for the junker
in HOE.  I need a bigger list.  ANY IDEAS? GOOD, BAD, INDIFFERENT?