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Re: [HoE] Junker's mechanics [Hal]



In a message dated 98-08-23 12:04:13 EDT, you write:

<< If someone quasi-official has a writeup of an example of a junker design &
all
 the mechanics involved, I would love to see it.  I think I understand but I'm
 working with the proverbial 1000 words and I'd like a picture. >>

If you have read the junker rules and you are still a bit confused- I would
recommend that you build a device that a junker could build (like the hand
sensor from Aliens), that was the only way the rules made sense to me.  If you
have tried that and they still don't make any sense, I could try to post the
process/thoughts that I followed to see if that helps