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RE: [HoE] Munchkins
> the only curb the Marshall has left is keeping them poor,
>which I always thought of as the sign of a bad GM.
Not a bad GM but a good one. If a GM can keep the group poor and they are
still having fun and not walking away from him, he is doing one hell of a
good job.
One thing the GM also has to keep the PC's inline are all the Gangs, Mutants
and whatever. That want all the neet stuff the the group collects.