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Re: [HoE] Automaton Archtype: Final Version
>> > ARCHTYPE: Automaton Renegade
>> > Hindrances:
>> > Enemy (the Combine) -2
>> > Grim Servant o' Death -5
>> > Ugly As Sin -3
>>
>> Wait! I just remembered a Hinderance that he should have. He needs
>the
>> one I think that has to do with his Aura. It's the one where dogs and
>> other animals don't like him and tend to bark whenever he's around.
>That
>> way, if he is the Sneaky kind, players will start bringing dogs with
>them
>> to warn them of danger.
>
>Hm. What do the rest of you guys think?
Go with the aura, but remove Grim Servant o' Death.
He's a renegade automaton - maybe he likes flowers. With Grim Servant of
Death, he would never be eligible for the job of Town Defender.
Maybe it's cliche, but I like the story of the Frankenstein befriending a
town/tribe/group of child survivors and becoming their protector for a
couple of years.
Let the automaton know true happiness and acceptance.
Then yank it from him.
Angst - it's not for goths any more.
-------------------
Allan Seyberth
darious@darious.com
Why did the chicken cross the road?
Picard:
Dammit, that's not for us to answer! It's his fundamental right as a
sentient being to determine the time and manner by which he travels towards
his goals!