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RE: [HoE] Re: hoe-digest.19981106
I agree, if you have something that works we'd love to see it. I was just
about to send a message ranting about how Junkers were unplayable at this
point and outlining the problems with the existing system, however, I'd
rather work on creating a set of rules that work.
Just a few of the things that need fixing (in my mind).
Need rules on making parts.
G-Ray collector shouldn't need ghost rock to be created (especially not $320
worth), it's a generator... you put ghost rock in it.
Tinkering skill is never used by junkers. Is this on purpose?
rules for modifying drain, the junk gun uses almost $20 worth of ghost rock
per pull of the trigger....
Damage:
rules for weapons that DON'T generate their own ammo.
damage types (energy/spirit) need explanation.
Sensor:
What about a flashlight?
What's the difference between scan area and area effect?
Trait:
What about armor?
Vehicles?
Are these calculated separately or together (e.g. can you design the body of
an automiton separately from the brain/sensors
Modifiers:
The size chart needs to be tossed.... There is no distinction between size
and complexity in this (among other problems)...
What exactly is a speed of instant for a weapon?
I'd love to try and get some people out there (including myself) to work on
some balanced rules.
> -----Original Message-----
> From: owner-hoe@gamerz.net [mailto:owner-hoe@gamerz.net]On Behalf Of
> Adam Krump
> Sent: Sunday, November 08, 1998 1:34 AM
> To: hoe@gamerz.net
> Cc: hoe-digest@gamerz.net
> Subject: [HoE] Re: hoe-digest.19981106
>
>
> > >e) Junkers -
> > >Shane told some time ago that some of the stuff for Junkers was cut out
> > of HoE >as there just >wasn't enough space to fit it all in. I have
> > spoken to John Hopler and he will >start working >on it in one or two
> > weeks, so we will see some serious rule changes early next
> > >year.
> > >Junkers are my favorite "character - type" and therefore I wrote about
> > 40 >pages or so of >source-material for one of my players which is
> > keeping him satisfied until >"Here cometh the >Junkman" comes out.
> > >
> >
> > care to share ? :) course, if its hand written i realise i'm asking a
> > lot !
>
> I'd like to see this as well.
>