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Re: [HoE] Fallout




>You mean how Fallout had mutant lovin' atom bomb worshippin' cultists 
>in >purple robes, and HOE has the same thing?

Gotta love it!  THE MASTER LIVES!

> Or the fact that all the >games >are filled with wierd cultural
references, or the solar powered laser >pistol that that can cut through
steel (Ok, the Solar Scorcher isn't 
>in >HOE, but it should be.)

Can you say, "Junker Weapon"?  I knew you could!

>I'm just PO'd that the patch they're releasing on Monday isn't 
>compatible >with old saved games, meaning I'll have to start over again
for the 
>fifth >time.

You've only started over 5 times?  Gee, it took me at least 7 or 8 just
to get a character that I liked.  The last post on the site said that
they received a suggestion that may allow you to use an old saved game. 
Here's for hopin'!

>But at least they're adding the item they left out of the 
>crashed >vertibird, though they didn't say what it was.(I'm hoping it's
the 
>verti >plans, so I can get a duplicate.)

I kinda wondered about that.  

>Note, the game is REALLY fun when you play with a luck of 7, 
>Outdoorsman of >86, and the Explorer PERK.

Nah, the game gets really fun when you have a Steal of 100.  Go and swipe
the bad guys extra ammo and then pick a fight.  A few shots later and
they are swingin' fists.  No lack of ammo for my players.  Or armor for
that matter.

Templar Simon
"Renew, Brother!"

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