[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[HoE] Speaking about shields...



  Darrin M. Conant said...

<< I can't wait for the next update, I hope you've got some stuff on armor and
 shields :) >>

  We had the question of shields crop up in last week's game (our first HOE
session), as well.
  Bill in our group drew one of the weirdest character's I've ever seen, in
front of us.  He drew every 2, leaving him with 4 d4 attributes, some other
stuff to round him out (I think he actually had to throw away some d8's
because of all of those fours), and he drew a red joker, and then as the
coordination, the black joker.
  He wanted to draw another character because he was saying that this guy was
hopeless, and I was begging him to let me have his stats for my character.
  Everyone was looking at me like I was crazy until I said, "C'mon, Bill!
Those draws have personality!  LOOK at 'em!  You can't tell me they don't"
  And everyone smiled, and he got this glint in his eye, and ended up making a
former Super-Soldier who ended up a Templar.  Stupid as all get-out, but doin'
his thing out there in the wastes, healin' and fightin'...
  And he wanted a really big shield to wear strapped to his left arm, and
announced that it would be a car door.  So I told him it should be a door from
an armored Cadillac, with bulletproof glass.

  So here comes Violence Jack, bastard sword in one hand, a black car door to
his left...

  (Insert Overawe roll here...)

  And since in Ghost Dancers it says that hide shields add +1 to your Dodge
Roll, I figured that a car door might add +3 to the dodge.  Bill wanted for it
to not be based on Dodge, since there might be a time he couldn't waste a card
on a dodge.  He wanted armor for that side of his body.
  What has anyone else come up with?


  - The Ouroboros Worm