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Re: [HoE] Plague Child ?



>Which leads me to a question.  My husband and I have kicked around the 
>concept
>that what would horrify someone from, say, the 1890's, wouldn't make 
>much of
>an impression on the media-jaded person of the 90's.  Would you modify 
>the
>effects of "terror" depending on the life a person led prior to being 
>in the
>posse, i.e. a soldier not being that bothered by what would give a 
>accountant
>cardiac arrest.
>
>velkyn 


well and good, but you don't want to make the game too gross for your
90's players....
I made the same mistake with a game of "Whispering Vault" at a small
local con. My character was supposed to be a jaded undead (as are all
players) but my lack of concern for human condition (something i was
beyond) led the other players to believe I was a callous, self-centered,
sadist.

BTW- I recommend the game to any HOE or Deadlands Marshall, it has a
great grasp on keeping the fear in a horror game.

Shane (not that one)
:'P


                                 "Reality is for those who can't roll
dice."

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