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[HoE] To the Unity and Beyound (Shane) [a little long]...



I have some questions on the Unity any I'm asking for some advice, but
before I do I think I should explain some things (if you want the questions
look to the bottom)...

In my game I have to players, a Templar and (Faraway) Syker. In the Wasted
West book under ComSat it said that ComSat can communicate with people all
over the world (by message board) and even the Unity (which the book said
still has people living up there). When I read that I knew my part would do
any thing to get to the survivors and bring them to Earth. After teasing the
Syker with a message from a normal solder, asking any one for help and being
very stan-offish on the nature of their problem, he posted a message for the
solder that he would try but he wanted to know more. I then Gave them the
first part of what would be needed to get there, a Intercontinental
Ballistic Nuclear Missile. They found scabbard intact but had to fight a
Servitor of War for it. Inside was one malfunctioning Nuke. The survivors of
scabbard were living out side the base they helped seal up and the posse
gave it to them as long as the missile was given to the posse. They agreed
and said they would help as much as they could. The posse went out and found
a Junker that they trusted to make the Nuke into a ship.

That's where I am right now, with the posse out getting the parts for the
ship and other things for the Junker. I figure that in-game it will take
close to a year to build the ship, and sense we play once a month it should
take the posse any where from 3 to 5 months.

Question # 1 (For Shane really): In Wasted West it says that there are still
survivors on the Unity and that Pinnacle will go into it in the future. My
question is--is there any idea of when the information/adventure will come
out.

Question #2 (Again more of Shane): In Brainburners it reads that one of the
Unforgettable Fifteen left the Unity and more will be put out about it
later. My question is--is there any idea of when the information/adventure
will come out.

Question #3 (for everyone): I plain on making the posse go to Houston and
Denver (the latter after they have been at it for a while) for parts, but
I'm racking my brain for how to design it, things they need, and where to
send them. Any Ideas...

Christopher Merrill