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Re: [HoE] To the Unity and Beyond (For Chris Merrill)...
At 11:53 PM 1/4/99 -0600, Rich wrote:
>Just wait till they've built the whole ship up, except for the main
controlling component, only to
>find that it's one of Hellstromme's automaton heads. Maybe they find it,
then don't figure out the
>horrible truth till they're already up there, trying to dock with the Unity.
>
>"OK, begin docking with the Unity"
>"I CAN'T LET YOU DO THAT. IT WOULD JEOPARDIZE THE MISSION."
>"What mission?"
>"LOOK"
>(he looks at the Earth, where the path of the Reckoners can be seen by the
naked eye from space)
>"THAT MISSION, BRAINER. YOU DIDN'T REALLY THINK WE'D LET YOU GET THIS
FAR, DID YOU?"
Oh, but how could you resist having it talk like HAL? :)
"I'm sorry, brainer, but I'm afraid I can't do that."
"Well, get off your electronic butt and do it, 'cause we've got to..."
<airlock opens and blows the brainer out into space>
"Problems like these have always been caused by human error."
>And right after that, your players could lynch you for dragging the
campaign on for two years, only
>to have the characters die in outer space. Every evil Marshal's dream...
Well, I'd leave them some recourse - Harrowed in Space!
"Hey, I can see my house from here! And the Reckoners...ewwww! Can't see
my house anymore. Hand me that gun, I'm going to shoot them..."
Meanwhile, back on the Unity...
"I say we nuke the Reckoners from orbit. It's the only way to be sure."
SeanMike
full of bad ideas today
--
SeanMike Whipkey - Cornerstone Networks Technical Support - highway@cstone.net
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