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Re: [HoE] the 3 horsemen and 1 walker



Just in case a palyer is reading, Mark, stop here.









I mean it.







There we go.

>I'm curious if any of you other marshals have used any of the horsemen yet and
>what you had the horsemen look like. I was going to have them look like Terry
>Pratchett's versions of the horsemen in the book Good Omens.
>marshal Hunter Rose

I sort of have. I decided, at the start of my campaign to make the judge of
the town someone like Sheriff Luca Buck from the American Gothic show.
That's even what he looks like. So far, after maybe 8 - 10 sessions, they
still don't know he's the bad guy. Anyhow, I decided recently to make him
something a bit more, so I tossed Pestilence as a Horseman and made the
Conqueror the first of the Horsemen instead. Then decided that the Judge
was actually the Conqueror. He hadn't left North America, rather he had
stayed to start up an empire. He got the town to stay together, eliminated
any rivals, andd took over quiet control of it. Now that he has it as a (up
until the players got there) relatively safe place, he wants to expand.
Throw in the fact that the town used to be called *Spingfield* (a cookie to
anyone who guesses why that's important), located just past the edge of the
Denver patrol radius (as near as I can measure it), and things are likely
to get a bit hot soon. I figure I may send the PCs on a quest soon for the
four Swords of the Apocalypse (thanks to whoever supplied the original
idea).

Ennyhow, it's complettely loopy and totally contradictory to what's
hapening with the Horsemen in the baseline HOE universe, but it's fun, so
far.

Marshall Paddy






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