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Re: [HoE] Doombringer & Templar Campaign possible minor spoilers



There maybe spoilers atleast for the players of this chronicle.

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Dan Massek wrote:
>>Now here's the part I am wondering about. I was thinking that the
doomsayers would know about doombringers only being able to be put down by a
doomsayer, so they have given the templar a "gift" a couple of doomstones(or
should it be just one).  Question is how can she store them without being
affected by the radiation.  Is there a container she could use a ghost lamp
with padding in the inside, or should i just be cruel and have her holding
it in an ordinary pouch, so she and the posse have a chance to gain
mutations?  It would be fun to see the posse realize they are getting
mutated by the doomstone.>>

So I write:
I would say that if they had a lead container it would block enough rads to
make sure they didn't have to worry about the mutations, but if there are
and Doomsayers I don't see why they would care about being mutated more.

Dan also wrote:
>>I am also thinking of giving her a Lightsaber that a junker friend gave to
her.  Thanks to the dead man walkin website and Scott Hacker for the idea.
It has supernatural damage ability, so she could put down the Doombringer
with that.>>

So I write:
The Lightsaber will have one huge problem. Ghost Ray Batteries. Junkers know
how to make them but Mad Scientists are clueless about Manitous so they
wouldn't be able to recharge a GR battery.

Christopher Merrill