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[HoE] Re: Possible Mutations
In a message dated 3/27/99 1:41:02 AM Eastern Standard Time,
rhm001@ns1.wmdc.edu writes:
<< n regards to the maximum number of mutations a character could have from
the beginning, (not counting the stuff he could pick up later,
accidentally or on purpose,) it could be up to 6, not 5, though the
likelyhood is a bit extreme:
-super mutant
-black joker
-mutation hinderance
-minor mutation hinderance
-doomsayer power
-veteran of the wasted west: mutation (with the right card draw, of
course)
<<SNIP>>
Oh, and, if the possible total is even higher, feel free to correct me! >>
You forgot to include the Oh so cool hindrance, "Hekant." That brings the
total up to 11 or 10! ::pales at the thought:: No PC in their right mind would
use a character so horribly mutated and disfigured as this.. Excluding me of
course! I love them muties!
Brendan "He's supposed to be human!!??" Davis