[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HoE] [[hoe] armour
>i was just wondering if armour was indestructible, i mean how much damage
>does it take to destroy it. my group have given it 20 wound levels, then it
>is destroyed. you can also make a trade armourer roll to repair it, with a
>fair 5 and every raise fixing 1d4 points. does this seem over the top? i cant
>find any rules for how much damage things can take, i.e. kevlar vests and
>battle armour. Any idea people?
Hm. I like that. A lot. I'll have to see what ideas I can come up with. Thanks.
Marshall Paddy
-Keeper of the Tradeposts of the Mantis
-Member of the Hida O-Ushi Fan Club
-President of the Yoritomo Yukue Fan Club
-L5R Code (CCG1.1b) YA ++ S G+ R+!r Y+ C+ E++ M T-- D++ K++ U+++
-L5R Code (RPG1.1) GP PR +++ CC + RP+ GT: ! P+ MN + S++ G+++ R+ Y+ C++
T-- K++ U+++
-http://www.geocities.com/area51/lair/1961/
-copernicus@brunnet.net