[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HoE] [[hoe] armour



>i was just wondering if armour was indestructible, i mean how much damage
>does it take to destroy it. my group have given it 20 wound levels, then it
>is destroyed. you can also make a trade armourer roll to repair it, with a
>fair 5 and every raise fixing 1d4 points. does this seem over the top? i cant
>find any rules for how much damage things can take, i.e. kevlar vests and
>battle armour. Any idea people?

Hm. I like that. A lot. I'll have to see what ideas I can come up with. Thanks.

Marshall Paddy







-Keeper of the Tradeposts of the Mantis
-Member of the Hida O-Ushi Fan Club
-President of the Yoritomo Yukue Fan Club
-L5R Code (CCG1.1b) YA ++  S  G+  R+!r  Y+  C+  E++  M  T--  D++  K++  U+++
-L5R Code (RPG1.1) GP PR +++ CC +  RP+ GT: !  P+  MN + S++ G+++  R+  Y+ C++
T-- K++ U+++
-http://www.geocities.com/area51/lair/1961/
-copernicus@brunnet.net