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RE: [HoE] doombringers(player spoiler, stay out)
Allan Seyberth wrote:
>> In the book description, it says they are only killed by a maiming wound
>> from doomsayers powers. So if my posse shot it in the head with a rifle
>> for 5 wounds, would it die and come back in 1d6 days or ignore the damage
>> and keep fighting.
>
> Unofficially - I would say that it would keep fighting in a reduced
capacity.
> This "ability" of the doomsayers can become one of two distasteful
effects:
> 1) Yet another creature that just can't be stopped unless you get the
> proper magic sword to use against it. After 45 wound levels to the head
> and 37 to the chest, it still keeps on swinging at you.
> 2) Drops with 5 wound levels only to come back later. The standard party
> would grab the body, walk it to the nearest friendly doombringer and have
> it axed there. Of course, there would have to be the daily bullet to the
> brain sequence if the nearest doomsayers was a couple of days off...
>
> Both seem somewhat anti-climatic, don't they?
2) should take a while to figure out. And the daily bullet to the brain
ought not to be an easy thing; shooting it while it's still dead wouldn't
work. And by the time it starts getting anti-climactic, that's the time
to throw something else at the posse.
--
Ed Murphy <ford@jps.net> Intern at the Elephant Hill Graveyard
http://rivendell.fortunecity.com/meridian/309/deadlands/pine_box.html
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