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Re: [HoE] archetype idea (suggestions?)



Date sent:      	Fri, 21 May 1999 23:31:19 -0500
Send reply to:  	hoe@gamerz.net
From:           	"cgriffy@vallnet.com" <cgriffy@vallnet.com>
To:             	hell on earth <hoe@gamerz.net>
Subject:        	[HoE]  archetype idea (suggestions?)

> I'm currently working on a Hell on Earth character and since the Templar
> bored me, I finally cajoled my DM into letting me take the Priest from
> Deadlands and modifying him a bit into a new type... jedi!
> 
> Basically, this guy is my current preacher from Weird West, only
> harrowed.  I've written up a decent little story on how he got to
> thinking he was a character from a movie and why it works (as well as
> how he got the lightsaber...).  What I need from you guys is suggestions
> on Miracles that can mirror Jedi powers.  So far, I have:
> 
> Confession (Jedi Mind Tricks)
> Refuge of Faith (to mirror jedi reflexes)
> Lay on Hands (jedi healing)
> Spiritual Backhand (force push)
> 
>     Anyone think of anything else I could use?  I want the whole point
> with this guy to be that he went crazy (living for 200 some odd years
> and being a harrowed preacher will do that to you) and latched onto the
> Star Wars movies during a crisis of faith.  Of course, with the way
> things are, the "force" just happens to work for him, so....


Okay, all of that sounds realy cool, and Im as big a SW fan as 
anyone...  But,  It seems to me that there are enough strange 
types roaming what's left of the West.  What I find very interesting 
is that not two days ago I made up a character for HoE (an NPC for 
my up comming game) who has the same malady as your 
character.   Yes, he is under them impression that he is the last of 
a dying breed.  He also thinks that if he can just figure out how to 
build a lightsaber, he can prove to everyone that he is a Jedi Knight.

When in fact, he's not a Jedi.  He's just an old electrician from 
around Phoenix, AZ who survived the march of Death across 
Arizona.  He's realy guilty for managing to live through something 
that no one else did.  (to his knowldge, anyway.)  He feels like he 
should have been able to help those poor, poor, zombiefied folks.  
These are his stats if you care...

Jaydon Dunestrider (aka Al Mertz electrician)
Age: 42
Male, caucasian

Hinderances:
Loco: -2, batty  ( I AM a Jedi, I CAN feel the Force )
Law-o-the West:  -3  ( he thinks he can remember the Jedi code)
Death Wish:  -5  ( he should have saved those folks, now he must 
dedicate himself to fighting the Dark Side and if he's lucky, maybe 
he'll be redeemed.  If not, at least he died for a cause.

Edges:
Brave
Heroic

Red Joker:  Arcane power :  Celerity Lv 1  (being the Marshall, I 
can do that...)

His stats would take up too much room, if you want them just mail 
me...Anyway, I think this is a neat character concept because it 
has personality.  That and he makes good comic relief, as well as 
decent back up if the PC's get in too deep.  He doesn't get any real 
benifits for believing in the Force, except for the Celerity for his 
Joker.  I did that because that is how he explains he is a Jedi.  "I 
can sense when someone is about to do something, and act before 
they do.  Surely, that is the Force."  This makes for a fun, as well 
as unique character that I hope to be able to play in a game later.  
As for now, he's content to be a small-timer in my game.

On a side note about Phobias and stuff:  They are my favorite 
hinderances because they add depth to a waster's persona.  Some 
of the coolest heroes ever had things they just hated.

Bryan " SNAKES?  I HATE SNAKES!" Mullins