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Re: [HoE] [Shane]Junkman Cometh rules
This is all well and good, but neither of these really answered anything in
game terms. My players want to distill spook juice and haul goods from
Fortified Town to Fortified Town. Someplace I would have thought we would
have gotten details on how a Junker can build a spook juice still.
----- Original Message -----
From: <PEGHopler@aol.com>
To: <hoe@gamerz.net>
Sent: Monday, June 28, 1999 1:35 PM
Subject: Re: [HoE] [Shane]Junkman Cometh rules
> In a message dated 6/20/99 9:29:40 PM Eastern Daylight Time,
> therusty@vallnet.com writes:
>
> 1) how is spook juice made? (player's details)
>
> The ghost rock is powdered and dissolved into the water along with a
number
> of chemical additives. The resulting is mixture is heated and stirred
until
> the transformation into spook juice takes place. The transformation is
> obvious because it is acccompanied by a groan and then a sudden change in
> color from clear to a deep, blood red (spook juice is sometimes mistaken
for
> wine). This is good for a Fair (5) guts check the first time someone sees
it.
>
> 2) what is the cargo capacity of various vehicles....my trucker PC in my
> party wants to start hauling cargo for towns.
>
> Dimension-wise the average cargo trailer is 8' wide by 8' tall (inside) by
> 40' long (2560 cubic feet), although 53' trailers are becoming more common
> (3392 cubic feet). Weight-wise, most trucks can easily handle loads in
excess
> of 20 tons.
>
>
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