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Re: [HoE] Templars and Anti-Templars
><<No more so than FORCING a player to make a fear check because I BELIEVE
>the player should be scared. :)
>
>I'm just saying MY take on ATs is they are the dark jedi of HOE. No matter
>how good their intentions will be, INEVITABLY they will go to the dark
>side.
> If someone wants to play a doomed character that's one thing, but they
>should understand that the clock is ticking and its only a matter of time.
>Requiring a "temptation check" if you will is just my equivalent of an
>appropriate will, fear, or whatever roll that
>the game mechanics use to reflect things the players don't, won't or can't.
>
>Andrew Ross (draxus@aol.com)>>
>
One other note - the ATs _do_ have Saint powers. Now, this ain't
midicholorian-type "If there's enough in your bloodstream, you become a
Templar" type rationale. Someone is actively _giving_ the Anti-Templars
their "normal" Templar powers.
Granted, Pinnacle doesn't explain _why_ they still have those powers, but
the Temp SB pretty much cinches that their powers _do_ come from the Saints
(the Rulebook fudged on this one). If the Saints are lending their power to
the ATs, you got to figure there's a reason.
Either that, or the Reckoners, who don't seem to be paying that much
attention to the Wasted West situation in general, are going to an awful lot
of trouble to exactly simulate Templar-type abilities for "their"
Anti-Templars.
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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