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Re: [HoE] Kang's Secret Service (and other oddities...)



>Anyway, is it bad to have an NPC that would be very
>hard to kill?

Absolutely not.  In fact, I have several NPC's that the posse has NO CHANCE 
of killing.  And some of them are actually the antagonists!  And what's 
funnier is, Stone isn't one of them.  I've got baddies up my sleeves that 
make Stone pale (no pun intended) by comparisson.

Point being, in a world like HoE, where Darwinism is a fact of life, you can 
and should build NPC's with his teachings in mind: ie: survival of the 
fittest (or, to quote Merlin from Excalibur, "There's always something 
smarter than yourself.").  The PC's should always have to look over their 
shoulders and wonder if that thing up the road can be made dead or not.

Swinging the pain pipe,

Paul Zichichi
The magnificent munchkin masher of most of Massatchussets

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