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[HoE] Lifetap



Lifetap... only TWO point edge!?

    Having Marshalled for a Doomsayer who took lifetapping, we decided it's a 
five point edge.  Why?

1) Doomsayers are the archetype with the most wind (since they put their 
highest die types in spirit and vigor), 22 wind is your average doomsayer, 
average, not good, average.

2) one strain powers can go from either strain or wind, This guy was shootin 
his atomic blasts like nothin!  average doomsayer has ten atomic blasts in 
him, this guy had 32!! choose the right powers, and you've tripled your 
rad-slinging potential. 

3) it's reletively easy to get wind back (TN 3 on medicine, lay on hands, 
touch from another doomie, heck, one per minute rest), not easy to get strain 
back.

4) tough as nails means... even MORE butkick from these rad-slinging vicars 
of the apocalypse!!! Do that math! two point hinderance, take five points 
tough as nails... carry the seven... 6 times nine... 

  We turned it from either a five point edge (as written) or we kept it as a 
hinderance but you pay full strain and take the wind loss IN ADDITION to 
strain expenditure.  

       Damon "Woulda killed for lifetap in the Killer Klowns game" Sutton