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[HoE] Lifetap
Lifetap... only TWO point edge!?
Having Marshalled for a Doomsayer who took lifetapping, we decided it's a
five point edge. Why?
1) Doomsayers are the archetype with the most wind (since they put their
highest die types in spirit and vigor), 22 wind is your average doomsayer,
average, not good, average.
2) one strain powers can go from either strain or wind, This guy was shootin
his atomic blasts like nothin! average doomsayer has ten atomic blasts in
him, this guy had 32!! choose the right powers, and you've tripled your
rad-slinging potential.
3) it's reletively easy to get wind back (TN 3 on medicine, lay on hands,
touch from another doomie, heck, one per minute rest), not easy to get strain
back.
4) tough as nails means... even MORE butkick from these rad-slinging vicars
of the apocalypse!!! Do that math! two point hinderance, take five points
tough as nails... carry the seven... 6 times nine...
We turned it from either a five point edge (as written) or we kept it as a
hinderance but you pay full strain and take the wind loss IN ADDITION to
strain expenditure.
Damon "Woulda killed for lifetap in the Killer Klowns game" Sutton