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Re: [HOE]How are the new books
>[SPOILERS - MARSHALLS ONLY!]
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>[I SAID MARSHALLS ONLY, TINHORN!]
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>this adventure. The only way you can really "win" as far as I can tell
>is to grab a bunch of sacks of the "super-grow grain", but this is only
>mentioned in passing ONCE at the end, and it's never mentioned anywhere
>in the adventure where this grain is or how the PCs would conceivably
>take enough of it to feed the nearby communities. Unless some heavy
>hints were dropped by the GM, I can't imagine any party would even
>*think* of grabbing a bunch of grain. If it does occur to anybody, and
Your mileage may of course vary, but my party grabs _anything_ that looks
valuable if it's portable. And sometimes if its not... :)
>they do manage to get enough of it past the army of walkin' dead, the
>adventure is especially vague on why they should be rewarded for this,
>since everything that comes out of this Biodome place is tainted and
>gradually turns people into faminites. Why would the PCs be rewarded for
>turning townsfolk into faminites? And really, how is one sack of grain
I'm not familiar with the adventure (yet), but that does sound like somewhat
of a downer. Don't have my Spirit Warriors book with me, but could a toxic
shaman do something with the stuff? Or an old-style Blessed? Sounds more
like the problem would be determining that the taint exists in the first
place prior to a bunch of townfolk gettin' contaminated.
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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