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Re: [HOE] Night Vision Scopes/Depth Perception



>>All this talk about Commo has got me thinking.  What would be good
>>penalties for not having depth perception (say, only using one eye). 
>>Theoretically, if a set of nightvision goggles just had one camera and
>>one monitor, the user would be seeing a two-dimensional world.  Shooting
>>would be a little tough, but fightin' would be Hell.
>>When I design junker optics, I always give them stereovision (2 Sensor, 2
>>Commo), but I've never though of what the problem might be in not having
>>that.
>
>Um. I figured that stereoptic vision was assumed in vision sensors. *Not* having
>it would be a 5% or 10% disadvantage.

And something else occurs to me as a result of this. Do cyborgs using night
vision/spirit sight/etc. eyes get monoptic penalties?

--Robert Holland