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[HOE] Doomies and EMP
<< the chips in individual soliders and small arms are considered
military computers (TN 11). Combine vehicles and large, crew-served weapons
have more shielding, requiring a TN of 13 to short. [John Hopler, HoE
listserv, 6/14/99] >>
Where is the FUN in that? This implies that Throckmorotn gives a flying fart
about his troops. He dont! I gave the headbanger chips 1 strain and a tn of
5 to hit, and if the equipment got EMP'd, it was usable for the one hour that
emp lasts.
Automatons are the tn 11 in the book, but to say combine chips are as
shielded as Automatons, and to say their jeeps are as hard to EMP as
hovertanks? Combiners should be expendable, easily killable by any means.
I don't care if Hopler made the call, the call isn't any fun. And it's
more FUN for the players to make them combiners easy kills, and easier kills
if they get creative.