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Re: [HOE] Doomies and EMP
In a message dated 03/07/2001 23:47:26 GMT Daylight Time,
kaitave@harborside.com writes:
Wanna kill lots of Combine forces?
Use a Nuke.
EMP wasn't made to be a killing tool. It's used to either shut off machines
or, also importantly, to restore previously EMP'ed devices to temporary
functionality.
Not to sound arsey, Nuke is now only 3d12, it is no way near effective as it
used to be, but then again, producing a NUKE is not meant to be that
effective(oh and please no replys about nukes, game effects, there
capbabilities, this is not as powerfull as a real nuke. I know that.) so when
you come against aload of automatons, blak hats and every other nut case
associated with the combine, please dont say nuke is the best thing to use,
trust me i have tried, they dont all tend to be bunched up close to each
other so you can get them all in the area effect (could always ask nicely
though and make a persuasion roll and see if they would) as it aint going to
happen.