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Re: [HOE] Help out a poor foolish marshall?
> My bets on raiders or bandits, like Mr. Fletcher suggested.
It's Bob, we're mostly all friends here, right? ;-)
> Another idea might be to have something critical yet not overly
destructive
> happen to the vehicle, so that the party needs to leave it somewhere until
> suitable replacements can be found.
That'd be another good way to make them spend some of their credits,
then it's just up to you as the Marshal to reduce the amount of salvage they
find laying around. One thing I think is important to remember is that it's
been 13 years since the bombs dropped, so I don't think it'd be out of line
to have buildings and whatnot a lot more picked clean than you may have been
running them.
One thing that might be helpful for more suggestions is some sort of
idea about what the posse plans to do with all their trade goods. Are they
going to buy up all the weapons and ammo they can? Buy more vehicles? A
mountain villa?