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Re: [HOE] Help out a poor foolish marshall?



At 07:22 PM 7/19/01 -0500, you wrote:
>And is anyone giving any thought to "Ways to screw the posse over 101" that
>was suggested earlier in this thread? That'd be a neat marshal resource. 

Here's an idea I've been dying to use... one of these days I'm going to
figure out how to work it into an adventure:

Party is crossing a steel bridge over the gorge. Halfway across, they find
out the bridge is really a lurker, which dumps them into the gorge... at
the bottom of which is a toxic pool full of rad zombies.