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[HOE] torpedos [HOPLER?]
O.K., I've gotten my hands on Epitaph #2, and Float made me think of
something: how would you build torpedos? Would Rocket Man work, or do you
think it would need its own power? After all, there's a power for making
bullets and a power for making rockets/missiles, so what about aquatic
kaboomage?
Would you need to build Gunsmith into the craft for the torpedo tubes, or
could you just designate something like 5% of the vehicle's slots per tube?
Of course, that assumes the tubes would be underwater, so if they're above
water (like being mounted on the sides of a boat) they might need something
to launch them. Thought, anyone?
Nick Zachariasen
Editor Emeritus
Trojan Times