[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HOE] Junker device help WAS: Lost in Space Armor (Was: Some questions)



> Hey, if you want to build slightly intelligent flying robots with
> damage capacity, and then make them the size of your thumb, and fill a
> magazine with them, you have to pay the price.  No one said it would
> be easy...
> 
> Jeff "Yeah, I'm being a little sarcastic this morning, sorry.  But you
> can actually expect a weapon like this to be cheap/easy." Y.

I can? Really? That's great! I thought it would be hard to do, but
evidently it will be both cheap AND easy! (Sarcasm is a two way T1 line)

Actually I gave up on the idea anyway. Just didn't seem to be something
that would work in HoE. But I don't think it would have to be as complex
as all that. It could be a propellant, explosive, heat-sensor,
micro-processor (which would be tough in HoE) and a mini gyroscope. The
"brains" would be pretty simple:
if {Heat source} == {moving left} then
	rotate gyro left
else if {Heat source} == {moving right} then...

Theo McGuckin - SysAdmin, JLab


	"Powerful like a gorilla, yet soft and yielding like a nerf-ball." 
	  						- Homer Simpson