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Re: [HOE] Junker device help WAS: Lost in Space Armor (Was: Some questions)
> Hey, if you want to build slightly intelligent flying robots with
> damage capacity, and then make them the size of your thumb, and fill a
> magazine with them, you have to pay the price. No one said it would
> be easy...
>
> Jeff "Yeah, I'm being a little sarcastic this morning, sorry. But you
> can actually expect a weapon like this to be cheap/easy." Y.
I can? Really? That's great! I thought it would be hard to do, but
evidently it will be both cheap AND easy! (Sarcasm is a two way T1 line)
Actually I gave up on the idea anyway. Just didn't seem to be something
that would work in HoE. But I don't think it would have to be as complex
as all that. It could be a propellant, explosive, heat-sensor,
micro-processor (which would be tough in HoE) and a mini gyroscope. The
"brains" would be pretty simple:
if {Heat source} == {moving left} then
rotate gyro left
else if {Heat source} == {moving right} then...
Theo McGuckin - SysAdmin, JLab
"Powerful like a gorilla, yet soft and yielding like a nerf-ball."
- Homer Simpson