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Re: [HOE] DENVER!!!! (SPOILERS)



----- Original Message -----
From: "Theo McGuckin" <tsm@jlab.org>
To: <hoe@gamerz.net>
Sent: Monday, August 06, 2001 8:31 AM
Subject: Re: [HOE] DENVER!!!!

Spoilers.... players, git!
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> > There are some mention of how they work.  They Actually read brain waves
to
> > see if the person is telling a secret.
>
> Cool. Are there hard rules ("it takes a hard[7] spirit roll to resist the
> AI/not get capped")? Or is it all fluff?

The Chips have a 4d10 Cognition to recognize treasonous action,
interrogation, extreme duress, etc.  I'm assuming the Marshall sets the
difficulty based on the situation.
--
Randy Mosiondz | mosiondz@home.com | http://members.home.net/mosiondz