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Re: [HOE] Request for advice on Deadland



>From: Madnes6841@aol.com
>Subject: [HOE] Request for advice on Deadlands(as in, fear level 6)
>
>spoilers for the High Plains posse.

Yo!  Players...  TAKE OFF, EH!!!

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>Howdy. This here's Marse Uriah, and I've got a request for your suggestions
>on How to run things inside a Deadland.(fear level 6)
>this's the scenario- The posse is going to be in the bombed(conventional
>only, not ghost rock) ruins of a city. They're in a parking lot bordering a
>river, and they're guarding an armored vehicle. The parking lot is bordered
>by buildings on three sides, and a river on the fourth- the only way in or
>out is through the buildings, a river-based sidewalk, and a narrow 
>driveway.
>They have to watch the vehicle all night. In a Deadland.

OK, with ya so far...

>  The city (Great Falls, Montana) played home to a brigade of National 
>Guard
>armor. As such, the city was a prime target for British air strikes and
>artillery from Canada. Civilian casualties during the war were incredible- 
>of
>a population of almost 100,000, there was a nearly 30% kill rate.

Yay CANUCKS!!!  Or something along those lines...  Hey, I'm just glad that 
the PEGheads didn't have us cowering behind the British and the 
Confederates!

Thanks again, folks!!!

>This meant that when the Apocalypse came, there was a town that didn't have 
>a mealstrom,
>and was purportedly full of guns and ammo from the national guard, and it
>became a scavenger hub. However, like I mentioned, it was also full of
>corpses, and as such, Walkin' dead. So scavengers would come in, and find
>almost more guns than they could carry, and then get raided and killed by
>Zombies.(these zombies ain't slavering, brain moanin' idiot cadavers, 
>they're
>your average intelligence, home court advatage havin', ambush settin' 
>walking
>dead.) The other option was for two scavenger teams to meet, get greedy, 
>and
>have tremendous shoot outs, and kill each other. However you got into the
>city, you likely to get Mean Guns and kill others, or get greedy with guns
>and get ambushed by zombies. But those scavvies that did get out were
>basically unharmed, and spread stories about this great depository if
>munitons. But that was in the old days, and the town doesn't get a lot of
>patrons nowadays. but it's still crawling with zombies and guns and ammo.
>
>But anyway, what kind of encounters or monsters would you suggest for
>something like this?
>
>Marse Uriah

OK, as there was no Nuclear Blast, there would be no Blast Shadows...

Lurkers, however, would most likely ABOUND in this area!!!  Armies of 
RadRats, feeding off the dead-dead (As opposed to the dead who are able to 
run away), Beaded Horrors (MM&M:  PEG6011:  Page 71) would be around as 
there's lots of Gunpowder for them to eat, Charnel Hounds would probably be 
attracted to the area (MM&M:  Page 79.  And this is a guarenteed thing if 
there's a Harrowed in the Posse!), Discord Bugs (MM&M again, Page:  83) 
would love this area, Fate Eaters!!!  YA!!!  (MM&M Page 86), Some Mainliners 
(MM&M Page 94) would most likely be in the area (Trying to escape from the 
pain of the war), Scrawlers and possibly even the Meastro could be around 
(MM&M:  Page 109), An Urban Worm would be a nice touch (MM&M:  Page 121).

MM&M stands for "Monsters, Muties, & Misfits", BTW.

Now, I have to say, you *HAVE* to give the group a Wooden Beaded 
Seatcover!!!  Why, well, check this link to find out! ( 
http://www.gamersrest.com/gr/deadlands/Seatcover.htm ).

If this were a Radioactive area, I'd also suggest my BRAND NEW (Just written 
up Yesterday) Staypuff Marshmellow Men!!!  But, as it isn't, I can't.  Oh 
well.  (It goes up on the next update, comming VERY soon!).

Well, that's the monster types that I can think of...  Tainted Junkers, 
Corrupter Garbage Shamans, Other Salvage Groups, Savage Children living in 
the ruins (It's not Radioactive, so why not?), Road Gangers who're just 
waiting for that wonderful salvage to be loaded in "Their" new truck, 
Neo-Luddites taking the initive and attempting to cut off the supply to Hell 
(Errrrrr...  Junkyard), Old Soldiers in the city driven insane by the War 
and refusing to surrender ("The Park Is Mine" is a GREAT place to get ideas 
for this!).

And Walkin' Dead Zombies...  Lots and lots and lots of Walkin' Dead 
Zombies!!!  "Every frigin' Zombie in the World!!!".

Finally...  If all that fails...  Just have the "Ghosts" of the war 
reemerge, and spiritual bombs and artillery fall down every night, like it 
did during the war!!!

If they spend a night in a Deadland...  They deserve everything you throw at 
them...  And then some!!!

If they still aren't dead, when they hit town again, just have a bunch of 
black transports pull in at night, give off an eerie whistle, and have a 
bunch of Nosferatu come out of the trailers!!!

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