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Re: Re[2]: [HOE] Marvel, DC & other heroes
I'd say that Templars prove that the forces of good haven't totally
abandoned the Earth. And if the Saints can give out a few perks, why
couldn't another "benefactor?"
In the case of a super hero (hmmm...or super villain) that gains his power
through a magical artifact, why couldn't that artifact have been around
since before the reckoning and the heroes hear rumors of it and decide it's
worth the risks?
Heh, I'll I can think about now is how funny it would be to send a party to
The Maze looking for this crazy silver surfboard and then have this big
purple guy show up from Faraway threatening to eat the planet.
Playing a bit with the City O' Sin rules for the Blessing O' the Atom gives
you the X-Men all over again. The battle between the regular humans and
the mutants has already warmed up, why not have a friendly psyker build a
school for mutant children in an attempt to save the world?
I think I'm digging the idea of super power Hell on Earth, but where will
the characters get their yellow spandex body suits in the Wasted West?
S-Mart?
Jerzy Cichocki
<cierzy@mag.co To: Theo McGuckin <hoe@gamerz.net>
m.pl> cc:
Sent by: Subject: Re[2]: [HOE] Marvel, DC & other heroes
owner-hoe@game
rz.net
03/04/2002
03:35 AM
Please respond
to hoe
Howdy Theo,
4 marca 2002 (03:34:59) napisales(as)/you wrote:
TM> It might be more fun to have existing archetypes try to take on
TM> the roles of the heroes as a way to boost people's spirits.
TM> Imagine batman as a Junker, or Captain America as a Templar, or
TM> Green Lantern as a Doomsayer.
Ha! And that's a damn good idea! I'll add a concept of Jeff Shoffner
(Jeff wrote: "Plus the the massive illiterate, there would be a chance
that they would believe someone like Batman would be around. Of
course, the Reckoners would have fun with that too....") and I've got
scenario for next evening! :)
Thanks for help, guys!
Best of luck
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