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Re: [HOE] Junkman stuff



> Well yeah, but it DOES force you to build an entirely different gun.  I
> mean, let's face it...the weapon, as proposed, works mostly against Combine
> mechanical forces and not much else.  While that's certainly a useful thing
> to have, I think that it's fair to say that such forces are going to
> comprise the minority, not the majority, of any opposition PC's will
> encounter.  Throckmorton doesn't usually let his automatons stray too far
> from Denver; the bulk of the Combine forces the PC's will encounter will be
> Black Hats.  And then we have road gangs, hostile mutants, raiders,
> abominations...I think having a weapon that only affects mechanical devices
> in a post-apocalyptic world qualifies itself as having a major drawback.
> But again, that's just me.

It'll pop Black Hat headbanger chips, too, won't it? And knock out a lot of
vehicles, too, I think.

Just being devil's advocate here.

--Robert Holland